“Our modern triple-A stuff has to be somewhat more console-centric, with the PC as a peer, while this is an opportunity to do something where the PC will really stand alone.” “A lot of this project was about doing something that the PC was going to be better at than the consoles,” he said in an interview with Gamasutra.
Id mastermind John Carmack says Quake Live, which entered open beta yesterday, is a way to give the PC platform a chance to “stand alone” in an increasingly console-centric world.